Continuing work on the pixelation effect. Now with normal-based outlines.
Continuing work on the pixelation effect. Now with normal-based outlines.
#genuary #genuary3 My (late) submission for the Droste effect: Using #bevy and the "render to texture" mechanism to replicate the entire frame, and adding a dancing line. Took me around 3h, and i knew exactly how to approach the prompt. Don't think i'll participate much more often.
Try it online!: https://laundmo.github.io/2024-genuary3/ (resource intensive!)