RT @urosevic:
#OpenSource vector editing program @inkscape 1.1 alpha is here! Super handy new feature Commands palette (thanks to @swayambhu_dev and Google Summer of Code 2020)
https://wiki.inkscape.org/wiki/index.php?title=Release_notes/1.1#Commands_palette
2021-01-31 10:00:14 UTCRelease notes/1.1 - Inkscape Wiki
RT
@gamemakerstk: Oi! Ranger! It’s a new GMTK episode, looking at how Shadow of War’s Nemesis System generates procedural stories -
https://youtu.be/Lm_AzK27mZY
2021-01-28 18:07:10 UTCRT @coreyspowell: This may be the longest photographic exposure ever taken: An 8-year image of the Sun's path through the sky, taken with a pinhole camera made out of a beer can.
https://www.herts.ac.uk/about-us/media-centre/news/2020/longest-known-exposure-photograph-ever-captured-using-a-beer-can
2020-12-10 16:34:37 UTC
Longest known exposure photograph ever captured using a beer can
A photograph thought to be the longest exposure image ever taken has been discovered inside a beer can at the University of Hertfordshire’s Bayfordbury Observatory.

Painting a Selfie Girl, with Maths
YouTubeRT @Calneon: Here's the first in a series of blog posts where I go through the implementation of 2D GI in
#GodotEngine! This is the first time I've done something like this, let me know what you think of the format.
#gamedev #indiedev
https://samuelbigos.github.io/posts/2dgi1-2d-global-illumination-in-godot.html
2020-10-29 12:20:19 UTC2DGI #1 - Global Illumination in Godot
Hello. This is the first of a series of blog posts I plan to write, breaking apart the algorithms and implementation of a custom 2D global illumination (or p...
sam.bigos