@mrdev023

13 Followers
92 Following
59 Posts

GeForceNOW sur Linux continue d'évoluer et apporte le h265 hevc, le 90fps streamé, la VR et compatibilité avec certains Hotas et thrustmaster. Plutôt cool donc !

GeForce NOW 2.0.83 brings improved display scaling for Linux | GamingOnLinux
https://www.gamingonlinux.com/2026/03/geforce-now-2-0-83-brings-improved-display-scaling-for-linux/

GeForce NOW 2.0.83 brings improved display scaling for Linux

NVIDIA just launched their latest update to the cloud gaming service GeForce NOW, with version 2.0.83 bringing some big improvements overall.

GamingOnLinux

👋 je propose une mission de 4 à 6 mois pour travailler sur le développement de postes de bureautique, de dev et d'administration sur #NixOS ( notre base opensource est ici https://github.com/cloud-gouv/securix )
#mission #gouv : https://docs.numerique.gouv.fr/docs/549f31b5-f49b-477e-bcc9-8eb94cabcac3/

Si vous avez des questions n'hésitez pas.
Merci pour les repouet !

GitHub - cloud-gouv/securix: Sécurix is a NixOS-based secure operating system tailored for small to medium-sized teams. It provides a minimal, hardened environment with strong isolation, reproducibility, and policy-driven configurations to ensure operational security and compliance.

Sécurix is a NixOS-based secure operating system tailored for small to medium-sized teams. It provides a minimal, hardened environment with strong isolation, reproducibility, and policy-driven conf...

GitHub
@warmaster Yes, it's planed, I thinking how make that. Maybe for plasma 6.7, I'm busy to make that for the plasma 6.6.
@VolkerKrause @foss_public_alert_server I think at first, we just need to work on it as separate app. And, i can ask to the pmOS maintainer or create merge request on pmaports my self to auto-install kpublicalerts
@VolkerKrause @foss_public_alert_server I started looking to integrate it. I need more informations about how it working. To know what is needed in plasma mobile side to be implemented. I just need to add kcm or I need also manage the tool?
@gael @alainmi11 @bzg Pareil de mon coté ^^ je pense que c'est liée à un module de sécurité Google qui n'est pas compatible /e/
@gfxstrand @kookie64 Never looked at the comments 😅 I just use news feeds and I look at the sources directly.
@espidev Nice works 😁

This week #Plasma Bigscreen has seen some major work and improvements (thanks to, among others, @espidev )! UI redesigns, bug fixes, and new features, there's lots to see! And more to come!

https://invent.kde.org/plasma/plasma-bigscreen

#kde #linux

Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor!

https://godotengine.org/article/dev-snapshot-godot-4-4-beta-1/

Dev snapshot: Godot 4.4 beta 1 – Godot Engine

Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings.

Godot Engine