The Mana of a Man
I’ve been making games since I was a kid - it’s been over 20 years since I first picked up GameMaker 6.1, and found my calling in life. In that time, I’ve fought and struggled, had some small successes and big failures. I’ve crawled through hell on my belly and came out the other end different, though not necessarily in a bad way. I have a better understanding of myself, but one thing I always believed is that I wanted to make my own games, maybe even run my own studio. For the last two months, I’ve been contributing to a game that has made me reconsider this entirely. Let me tell you about my experiences with The Mana World.

