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Student passionate about the Linux desktop and all things art.

I am developing apps in GTK and Libadwaita.
I want to learn to create 3D characters and I'm slowly building towards that.
I like hard/realistic science fiction but soft is cool too.
Used to be a piano player (hoping to return practicing once I can afford it).
I am interested in world building and writing little stories.

πŸ‡ͺπŸ‡ΊπŸ³οΈβ€πŸŒˆ

webhttps://lo2dev.github.io
pronounsany/all

pretty particles

#gamedev #godot

a few things changed since last time.

the movement is a bit different. it has drag now and the rotation is done manually instead of applying torque so it's more responsive

the reason i introduced drag despite being in space is that the space ship becomes harder to control at high speeds (due to having to apply an opposite force to slow down. And well having to pay attention to asteroids too). turns out, these old games know their shit !

either way, asteroids now also split into two :333

#godot #gamedev

lil update on what i've been working on lately. game dev!

i'm doing very simple little games that turn out to need more work than originally thought. which goes to show that bigger games are a monumental task.

anyway here's my progress on an asteroids clone (which dabbles a little bit into things i love: space + physics)

#gamedev #godot

minor accident
bro almost got vaporized
πŸ‘οΈ
Hello from GNOME Builder
Hello from a documentation app

I have released Echo 3 after 21 years ❗

Version 3 brings along two notable features: instant cancelling of pings and a "Trips" tab showing details about each trip made in the ping.

As well as smaller changes to the layout: removed the ping options expander and moved error messages below the address bar.

Get it on Flathub: https://flathub.org/en/apps/io.github.lo2dev.Echo   

#gnome

made a random title screen today in #godot