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Making games with Phantom Compass. Programming because I love it.
Homehttp://www.theorganization.net
Workhttp://www.phantomcompass.com
Gravitarhttps://en.gravatar.com/josyule

At long last, I present to you: the OLLOS essay.

It's got everything: how it works & how I used it, design and concept iterations, future work for it and the OS, and what I learned about personal interfaces.

Enjoy: https://alexanderobenauer.com/ollos/

OLLOS

OLLOS is an experiment that organizes everything in my personal computing environment on one unified timeline.

A few months ago I was invited to the ACM Tech Talks series to speak about creating local-first collaboration software with Automerge. The recording is now online: https://www.youtube.com/watch?v=VJ_GeNfZXrQ
Creating Local First Collaboration Software with Automerge

YouTube
Update to version 1.3πŸŽ„ - Mega R-Type DEMO by TheRoboz

The Sega community has been very good and as a thank you for all the positive feedback and for the unexpected donations (which will be used to develop the complete game) Santa brings you a new DEMO ve...

itch.io

Embark on an epic golf adventure in Golf Monday!
β›³ 18 holes
🏌️ 20+ golfers hitting the course
πŸš™ drive golf carts

Out now on itch! https://johanpeitz.itch.io/golf-monday
Thanks for sharing β™₯️

#golfing #pico8 #indiegame

Golf Monday by Johan Peitz

Just your regular day at the golf course

itch.io

Ready to ruffle some feathers on the green? Golf Monday is more than just golf; it's about the 'swing' and the 'sway'! πŸŒοΈβ€β™‚οΈπŸš—πŸ˜‰

And what better day to release the game than on Monday? πŸ‘

#indiegame #gamedev #pixelart

This year, I worked with Ink & Switch on a project that asks important questions about the future of the OS.

The user environments of today’s operating systems are over-abstract and overwrought, as Don Norman pointed out 30 years ago.

But how would you reorganize personal computing?

BOSSGAME is out now on Steam and YOU, faithful player, wonderful supporter, could do me the lovely favor of leaving a review!! It'd mean a lot to me, and once I get 50 reviews I get

βœ¨πŸ™Maximum Steam Promo Points πŸ™βœ¨

thank you again for all of your support ~
(art: komemerda)

And if you haven't checked it out yet, you should!! It's full of fast, tricky combat, and when you beat a boss you get to watch two dorky women flirt

https://store.steampowered.com/app/2075160/BOSSGAME_The_Final_Boss_Is_My_Heart/

BOSSGAME: The Final Boss Is My Heart on Steam

BOSSGAME: The Final Boss Is My Heart is a lesbian romance boss rush! Sophie and Anna are broke and trying to pay rent by hunting devils. Fight colorful bosses, flirt with your girlfriend, and uncover the mysteries of Mammon City in this lightning-fast action game!

I'm seeing an infuriating bug in Unity where particles emitted by SkinnedMeshRenderer sometimes just disappear even though both Animator and SkinnedMeshRenderer is set to update while offscreen. Anyone have any clue what could cause this?
Unity 2019, built-in pipeline, Shuriken particle system.
https://forum.unity.com/threads/skinnedmeshrenderer-particles-sometimes-randomly-disappear.1418425/
Question - SkinnedMeshRenderer particles sometimes randomly disappear

I'm seeing an infuriating bug in Unity where particles emitted by SkinnedMeshRenderer sometimes just disappear even though both Animator and...

Unity Forum

The video for my #notGDC 2023 talk is now online. In it I proposed breaking down thinking about #UI design into 3 parts:
- Let players know something: Using hierarchies to organise information.
- Let players do something: Using "Invite, React, Confirm" to make clear, enjoyable interactions.
- Let players feel something: Using the UI to support the feel of the game through visuals and player experience.

https://benui.ca/ux/know-do-feel/?utm_medium=social&utm_source=Mastodon

Know, Do, Feel

A framework for thinking about UI

ben🌱ui