https://benui.ca/why-i-refuse-ai/
Personal website | https://jonikorpi.com |
Company website | https://vuoro.dev |
Bluesky | https://bsky.app/profile/jonikorpi.com |
GitHub | https://github.com/jonikorpi |
Personal website | https://jonikorpi.com |
Company website | https://vuoro.dev |
Bluesky | https://bsky.app/profile/jonikorpi.com |
GitHub | https://github.com/jonikorpi |
Alliance Peacefighter is out now!
https://store.steampowered.com/app/3538210/Alliance_Peacefighter/
This was a labour of love that's taken over 5 years of my spare time, and a game I've wanted to make since I played Wing Commander back in the early nineties. Really hope you like it.
Does anyone know how to expand the code above to use 4-band spherical harmonics (the version stored in 16 floats instead of 9)?
The additional required constants for _reading_ the SH are here: https://www.shadertoy.com/view/lsfXWH. But I don't know what to multiply them with when _writing_ to the SH: `PI * something`?
Also don't know how to produce the optimised/precomputed versions: `something / 64.0`?
Still super out of my depth with spherical harmonics, so Iām glad I finally found a complete, readable example of storing and then reading something with them. https://www.shadertoy.com/view/MdfSDH
And of course itās by Inigo Quilez! I genuinely couldnāt have gotten into graphics programming without his work.
i think the main overarching project that Computer is being used for nowadays is:
- Ctrl-A to select the entire Internet
- Shift-F5 to bring up the "Fill" modal window
- Select "Content-Aware Fill"
- Internet is replaced with plausible statistical model of Internet