This is what pull requests used to look like.
(The last sentence is particularly remarkable!)
Always interested in too many things; curious to connect with other UI/UX designers; currently based in Hong Kong
日本語上手ですね。
LIVING IN | Hong Kong 🇭🇰 |
WEBSITE | https://jwahlmueller.com |
SOME OF MY INTERESTS | UX/UI, web & indie app development, photography, board games, ... |
The HUGE issue here is not my privacy, but the privacy of whoever I’m communicating with via Email or Messages.
Do I have the right to send a private message where a family member tells me they lost a pregnancy?
Do I have the right to send a private message where a friend tells me they are depressed and considering suicide?
Hell no.
Yet with this UI it’s easy to do just that.
This is what pull requests used to look like.
(The last sentence is particularly remarkable!)
📝
The only way to truly know if an idea works is to test it.
The gap between an idea and reality is the work.
Successive prototypes help you bridge that gap.
https://blog.jim-nielsen.com/2025/idea-to-reality-with-prototypes/
Thank you @stroughtonsmith <3
#Macrowave is a native macOS & iOS app that makes it easy and fun to create your own little radio station to either host your own live podcast or share music with friends.
📢 Big news! I'm shifting from my role at Apple as an Eng Manager (EM) for SwiftUI to a new role as an EM for macOS. My time on SwiftUI was some of the most fun in my career; however, CA never quite felt like home.
This new role offers an amazing opportunity: remote work! [1/2]
Some big news I’m really excited to announce:
After development for the past year thanks to Screen NSW’s support through the Digital Games Seed Development Program, my ‘90s MicroProse inspired game Deck & Conn is getting published… by none other than MicroProse itself!
The Steam page is now live - check it out and wishlist it if a turn based retro military space ship command game sounds like your jam!
A quick tip when capturing #screenshots of your Mac app for promo material for #macOS26 Tahoe: DONT
Instead, do the following: Take a screen recording of your app's window/s and then, pick a frame from that window.
Notice the difference. You get all the glass element refractions and specular highlights, especially on elements like the floating sidebar.
🎙️ Working on an awesome app you'd love to show off? iOS, Mac, visionOS, Liquid Glass, Apple Intelligence, more
Drop it in the replies here; if you'd like to be boosted, include:
1️⃣ a screenshot / video (with alt text)
2️⃣ a link-out to your site or App Store page
3️⃣ use the hashtag #showcase25
Assume the reader knows nothing about you or your projects: what is your app, what does it do?
Remember you can edit posts if you forget something, and mute the hashtag if you don't want to participate