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143 Posts
currently working on a minimal lo-fi game engine, among other things
webhttps://gustavolsson.com

Re: last boost
A few months ago, i made a page on my neocities blog with links to a bunch of other websites & stuff that i like and want to share! There are also links to collections of games i find interesting on itch.io and a playlist of my favourite youtube videos (all kinds of topics). I’m keeping it regularly updated with new things, so if you want to discover something nice, feel free to take a look 👀

https://blusteryday.neocities.org/links

elsewhere on the net

🔺 🔺

Like: when I do photography I don't want my bad bird pics fixed up, I want the satisfaction and experience of getting a bird pic that is good only once in awhile. So the "AI enhance" feature is really stupid to me, it only exists because it is marketable.

Capitalist Realism is always depressingly Reductionist, that is in a way its hallmark and the red flag that you have wandered into it's web of dreary, confusing lies.

First 🔺 in my lo-fi game engine!

Finishing up the last details in the Oquonie game, specifically the save/load file format handling.

The game is designed to run on a VM, and will be distributed with a manual that describes exactly how to write an emulator to run the 700kb rom - Our hope is that if platforms change, or if someone want to run it on their own unique system, they need only port the emulator, so the game may survive bit rot.

The entire toolchain including assemblers/linters is hosted on that same virtual machine.

@acegikmo I noticed that you are in the GA rabbit hole as well, do you know the answer to my question above? :)
Basically, is there a more general name for a scalar+bivector other than rotor? Or is the point that the product can return any number of different primitives depending on the input (scalar, bivector, trivector, ...)?

Practical Geometric Algebra question: When implementing 3d GA in code, what do we call the combination of a scalar and a bivector that the geometric product returns?

A "rotor" is a scalar+bivector but it would feel strange for the geometric product to return that type. I would like to call the type <SOMETHING> and then make <SOMETHING> castable to a rotor, if that makes sense?

Or maybe I'm wrong and the operation should return a rotor type because that is what that primitive is called?

The enforcement of copyright law is really simple.

If you were a kid who used Napster in the early 2000s to download the latest album by The Offspring or Destiny's Child, because you couldn't afford the CD, then you need to go to court! And potentially face criminal sanctions or punitive damages to the RIAA for each song you download, because you're an evil pirate! You wouldn't steal a car! Creators must be paid!

If you created educational videos on YouTube in the 2010s, and featured a video or audio clip, then even if it's fair use, and even if it's used to make a legitimate point, you're getting demonetised. That's assuming your videos don't disappear or get shadow banned or your account isn't shut entirely. Oh, and good luck finding your way through YouTube's convoluted DMCA process! All creators are equal in deserving pay, but some are more equal than others!

And if you're a corporation with a market capitalisation of US$1.5 trillion (Google/Alphabet) or US$2.3 billion (Microsoft), then you can freely use everyone's intellectual property to train your generative AI bots. Suddenly creators don't deserve to be paid a cent.

Apparently, an individual downloading a single file is like stealing a car. But a trillion-dollar corporation stealing every car is just good business.

@[email protected] @technology #technology #tech #economics #copyright #ArtificialIntelligence #capitalism #IntellectualProperty @[email protected] #law #legal #economics

Just released a demo on Steam for our local multiplayer pinball esque sports game Fenderball. Wanna try?
https://store.steampowered.com/app/2003990/Fenderball/
Steam:Fenderball

Plunge into the world of Fenderball, an arcade-style sports game where a pinball machine is the arena for scrappy goal-scoring showdowns.