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First #SmoothedParticleHydrodynamics (#SPH) implementation for #ComputationalFluidDynamics to run entirely on GPU through CUDA. Supports a wide variety of rheological models, (weakly-compressible) SPH formulations, fluid/structure interaction and more.

Hardware support: NVIDIA GPUs via #CUDA, AMD GPUs via #HIP/ROCm, CPUs with optional #OpenMP parallelization. Native multi-GPU support. Multi-node is supported through #MPI.

(Managed by @giuseppebilotta)

#WCSPH #CFD #HPC

GitHubhttps://github.com/GPUSPH/
Discussion forumhttps://gpusph.discourse.group
Websitehttps://gpusph.org
Preferred public branchspheric2022

Hello all! This will be the official #GPUSPH account on the Fediverse going forward. What is GPUSPH, you ask? It's a software for #ComputationalFluidDynamics using the #SmoothedParticleHydrodynamics method, accelerated by running entirely* on GPU. In fact, it was the first to do so, leveraging the new GPGPU capabilities offered by NVIDIA CUDA.

(These days we have wider hardware support, but for a long time CUDA was all we supported.)

#introduction #newHere #CFD #HPC

*conditions apply