dragica kahlina (dr_kah)

@drka
272 Followers
317 Following
382 Posts
D(ADA)Jane of all tech (she/her), teaching #GameDev (and math) at Hochschule Luzern Switzerland https://swiss.social/@digitalideation, #SoundArtist, #GameAudio, #LudoMusicology, #SoundLomography #GenerativeMusic, #PixelArt #GlitchArt sometimes #AIart, astrophysics degree and E. Noether fangirl, mostly just weaving incantations in glowing glyphs, some #Textile craft may be mentioned from time to time (searchable)
Websitehttp://kahlina.digital
Instagramhttp://www.instagram.com/dr_kah
Twitterhttp://www.twitter.com/d_kahlina
Soundscape I did in Vosis Pro on my iPad based on one of my glitch videos https://youtu.be/xQEktJmEpHc
Passage

YouTube
@blenderbuch my memory needed some time, but now I recognize your name, I think I had at least 1 or 2 of your books at some point, loved them
@tonroosendaal congrats, found my C-Key the other day, still holding on my Blender 1.5 manual which is still the prettiest manual I have ever seen
Instead of buying myself another useless modern cassette recorder I bought a 1991 Denon DRW-850 dual tape deck, now I can fullfill my lifelong dream of making my own tapes in style, its connected to my #eurorack modules so I can go fully non-computer now, don’t get me wrong I love computers, but sometimes I need to step away from seeing the world on a flat screen only
GGJ 2026 is happening in Emmenbrücke (CH) this time, at the Lucerne University of Applied Sciences and Arts Jan 30 - Feb 1, everybody over the age of 18 is invited, newbies to professionals, board or card games, microcontroller, VR, AR, games made in Max/MSP or Excel or Powerpoint, just bring your curiosity official website https://globalgamejam.org/jam-sites/2026/hslu-digital-ideation #swissgames #ggj #ggj26
@GDCPresoReviews hmmm, yes there is more than that, so I probably did not get the point across. It was about using sound instead of graphic assets in a VR game in an ALife kind of way to make the world seem more alive. Would I do things different? Probably, it was my first GDCTalk and in a fun disaster of cirumstances I had only 1 month to prepare and no mentor. I still think the concept is solid and underused, but its 11 years so probably somebody found a better way to explain it.
@[email protected] embrace middle age, let the young ones have something to rebel against :-) I normally try to not talk about my times from the previous millennium, but sometimes it's fun when my students realize that their game dev prof is actually older than their parents and (horror) the World Wide Web and let's face it women's right to vote in my corner of the world ;-)

Sorry to keep going on about it but the strange thing about this dorky manifesto ( https://slab.org/2015/07/28/the-generative-manifesto-august-2000/ ) is that it now reads like a live coding manifesto, but afaik live coding didn't exist as an independent idea or community then, we certainly weren't aware of it. We were just listening to a lot of Autechre and Farmers Manual etc. Unknown to us @julian was writing the 'just in time' library for supercollider, and we had advertised writing perl code live to make music (http://www.ntk.net/2000/06/16/?l=120#l) but hadn't actually got around to doing it. This also dorky essay I wrote in 2001 doesn't mention liveness at all https://www.dmu.ac.uk/documents/technology-documents/research/mtirc/nowalls/mww-mclean.pdf

So we somehow felt it was super important as musicians to (1) explore generative processes (2) work live (3) improvise (4) share what we're doing and (5) write our own code.. But no sense at all that it was important to do all this at once and code live in front of an audience. Looking back now it's hard to imagine the state of mind we were in. Pretty strange really...

The Generative Manifesto, August 2000 – Alex McLean

@xeophin cool, have to watch this, I have, with much to much adulting realism, decided to ban myself from buying any and all hackable knitting machines and weaving looms, but I love watching peoples projects