New Rogue Skills and Class Updates | Coming to Last Epoch March 26
Welcome to the third day of Hype Week. Following Omen Windows and the Rune of Corruption and Idol Altars, we are excited to share with you a preview of class adjustments. We are introducing two new Rogue skills and we are refining some older skills and nodes. Let’s dig in!
Rogue Skills
Let’s start by looking at the Rogue updates! First off, let’s look at Shadow Rend.
Shadow Rend
Shadow Rend is an all-new Rogue skill designed to introduce more dramatic, higher-cost options, particularly for melee builds, where we felt her choices were limited. It delivers a powerful, delayed strike. This allows her to stay mobile while maintaining control on the battlefield.
When the shadow performs its attack, it is affected by modifiers such as increased damage for skills used by shadows, and its behavior changes depending on having a melee or ranged weapon equipped.
Melee
When a melee weapon is equipped, the Rogue performs a short dash, leaving a shadow at her previous location. After a brief delay, the shadow unleashes a sweeping attack, striking where you once stood.
Bow
If you have a bow equipped, the shadow will release a powerful piercing shot that rips through enemies.
Throughout the passive tree, you can improve damage and area modifiers, reduce mana cost, access conversion nodes, alter skill movement, and more. Here are some of the nodes you will see for Shadow Rend.
Ghost Blades
This node allows you to obtain stacks of Ghost Blades. When these stacks are consumed, Ghost Blades are thrown at nearby enemies. Ghost Blade is a throwing attack that has 100% chance to inflict Shadow Daggers.
Dusklight
Dusklight allows you to convert Shadow Rend’s damage type to lightning.
Night’s Approach
Night’s Approach removes Shadow Rend’s movement component and instead sends your shadow forward in the target direction.
This all-new skill opens up even more shadow-focused gameplay for the Rogue, with additional ways to manifest and utilize shadows.
Shadow Massacre
Shadow Rend also introduces new ways to consume shadows through a node called Shadow Massacre. It causes shadows to imitate Multishot or Shadow Cascade, depending on your equipped weapon.
Unending Twilight
Unending Twilight grants a chance for shadows consumed by Shadow Massacre to persist, allowing them to be reused.
With careful positioning, your shadows can be reused multiple times before disappearing.
Hidden Strength
Hidd ...
https://forum.lastepoch.com/t/new-rogue-skills-and-class-updates-coming-to-last-epoch-march-26/80542