| Polywork | https://mynameisian.lol |
| Tavern Talk | https://taverntalk.bearblog.dev/ |
| Polywork | https://mynameisian.lol |
| Tavern Talk | https://taverntalk.bearblog.dev/ |
@drose I have been tweaking so much of how I prep and present the game, almost session to session! What's funny is my slow progression from purely digital preparation and notes, to almost entirely analog.
It's easier to translate my mental model of what's going on with pen and paper versus computer!
Man, dnd tonight was the bee's knees.
One of my players is interested in fortress building being a mechanic introduced in our game, which really piqued my interest. I can think of endless new quest hooks and scenarios that could set place there.
Have any dungeon masters lead their players through fortress or settlement building? How did it go and was it easy to manage?
Session planning. How many traps are considered too many? Lol
A little website I made for spells mentioned in the pre-generated character sheets that come with the Dragons of Stormreach Isle starter set. Printing in either landscape or portrait should yield a nicely formatted reference.