techramancer v3.1b

@chadmkos
1 Followers
4 Following
21 Posts

he/him; playin w/ godot
intermittent joint disruption
wannabe zelda theorist
amateur game dev
perpetually tired

aka Chad Kos, xstresedg

techramancer.comhttps://techramancer.com
itch.iohttps://sk-game-dev.itch.io
Githubhttps://github.com/xstresedg
gotm.iohttps://gotm.io/techramancer/

Since I had gone MIA on here, I never got to post about my very short (<3 minute) prototype. It was intended to be an actual full playable game with a single quest but I ran out of time. It was a month long project over the month of November. You can check it out here: https://sk-game-dev.itch.io/hope-the-stolen-wish

#godot #godotengine #gamedev #swordofhope #itchio

Hope: The Stolen Wish by xstresedg

November creative project. It is playable but does not have any objectives.

Leaving that Twitter world behind. Hello again Mastodon. #twitteristoxic
Current #zeldalike #zeltropia features added today: multi-directional enemy (a rockthrower a la the Octoroks), and a sliding menu that does nothing but slide open and closed, and allow you to quit with 'q' #gamedev #godot
TFW you spent the last five or so hours fighting with bullshit in #godot #gamedev

Figured out how to prevent my player from being hit out of a room in my #zeldalike #zeltopia game. Also cemented in some iframes and special enemy drops (ie. keys)

Now just need to figure out how to animate it without it going to 0,0

#godot #gamedev #gamedevelopment

It is a #zeltropia #zeltropian game. Zeltropia being a merger of Zelda, Star Tropics, and Neutopia.
Playing with #godot, learning the engine. This is my project's current state: http://kosterz.ca/g/ki/