@badtuple

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291 Following
2.1K Posts

Lover of all things programming, especially when silly and playful.

Talk to me about logistics and your solarpunk dreams.

Posts are mainly puns, automata over streams, database implementation, procedural narrative generation, and questions about that thing you said you'd blog about.

Currently based in Portland, OR.

with big hat comes big responsibility

Fun fact: It's easy to make Oreo filling at home! It's just shortening, powdered sugar, and a tiny tiny bit of vanilla extract.

That way you can add as much to your burgers and salads as you want without wasting all those discarded cookies.

The Wave Function Collapse algorithm is really cool and useful for procgen stuff...but what a silly silly name.
#sketchbook January 2026. A #drawing of #jazz guitarist #JohnScofield, done in parallel pen on Bristol paper. #art #artshare
Mr. Night is the best Kenny Loggins song because right off the bat the lyrics explain how the main character's girlfriend makes a major life decision because she's slightly bored of eating burritos.
I Made Zig Compute 33 Million Satellite Positions in 3 Seconds. No GPU Required

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Lobsters
This is pretty broad but thank you every open source developer who makes my computer awesome
Ads on r/pareidolia have to do super well. I keep staring intently at them trying to find the face.

With our even-numbered Bevy release comes a new #bevy Jam! This is a nine-day jam: see the full rules at https://itch.io/jam/bevy-jam-7 😄 ⁠The jam-theme-voting channel over on Discord (discord.gg/bevy) is now open for theme suggestions!

Timeline:
January 14: theme suggestion opens
January 24: theme voting opens, theme suggestions close Feb
7: theme selected and jam starts
Feb 15: jam concludes!

Bevy Jam #7

A game jam from 2026-02-07 to 2026-03-01 hosted by bevy. Welcome to the seventh official Bevy Jam! In this 9 day event, your goal is to make a game using Bevy , the free and open-source game engine built in...

itch.io