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36 Following
323 Posts
tabletop gamer, attercap.net writer, hoopy frood
Websitehttps://www.attercap.net/
LocationTualatin, Oregon
Pronounshe/they
I don’t think the guy who can’t figure out Twitter is going to colonize Mars, you guys.

So, got some interesting feedback on my "no advancement ttrpgs" question. Which leads me to a follow-up: if you can move things around on your character sheet or your character doesn't really advance numerically, does that take away any of the fun for you, personally?

To put it another way: Is part of the fun about RPGs for you intrinsic in your character being able to perform skills better?

Follow-up: Isn't better gear that equates to better skills really just the same thing as leveling up?

Are there any ttrpg systems with no leveling/skill growth? (Not including one-shots.) Basically, a game that suggests the character one builds is where they want that character to be from start to end? Would such a thing make sense?

In TV shows and comics, character skills are relatively static. Lore might grow, but they often start and continue to be bad-asses. [There are exceptions, of course, speaking generally here.] Wondering if any games represent that.

I Kickstarted the Full-Color Custom miniatures for HeroForge and, I'll say this: even if I only order one or two figures, this is going to be a dandy way to make character portraits for a lot of games.
Is there or has anyone attempted to make a meme-based #ttrpg? The danker the meme, the better the outcome?
Rumadlanbalardakina (or Ruma, for short) is a podling you can introduce into your #FateCore #DarkCrystal #ttrpg game.
https://www.attercap.net/post/war-of-the-dark-crystal-rumadlanbalardakina
Attercap.Net | War of the Dark Crystal: Rumadlanbalardakina

When playing in the world of the Dark Crystal, most players want to play gelfings. I've had a few comments from players regarding having trouble with concepts for podlings, given their pacifist nature (Hup's aggressiveness was an anomaly, according to lore). Ruma is an example podling to incorporate in play as a PC, NPC, or to provide ideas for podling characters.

Based on my first City of Villains MMO character, here's a tongue-in-cheek homage to one of DC's Top Three for your Fate Core superhero game.
https://www.attercap.net/post/fate-cleave-edge
Attercap.Net | Fate Adversary: Cleave Edge

Intended as a dark mirror parody of the DC Comics character Wonder Woman, Cleave Edge is a tongue-in-cheek foe suitable for most any Fate Core superhero game.

My next #CallOfCthulhu #DownDarkerTrails #ttrpg session summary write-up is online for your reading and potential game inspiration.
https://www.attercap.net/post/bon-i008-old-bones
Attercap.Net | Bag of Nails Issue 8: Old Bones

The eighth Down Darker Trails: Bag of Nails scenario, played in February 2020, was titled Old Bones. This scenario was intended to be a murder mystery with only mild supernatural elements.

Thanks, @rimraf and @Golux13 ! I'm still working through base concepts and details, so it was more a mental thought but I may reach out in a month or so for an assist! :)
The difficulty with writing a new, custom ttrpg system solo is that it become difficult to playtest components of the system prior to fully putting them to paper.