43 Followers
86 Following
139 Posts
- Full time husband
- Writing for Oyungezer (a Turkish gaming journal)
- Unity Developer
BlueSkyhttps://bsky.app/profile/anton.website
Webhttps://www.anton.website
Web 🇹🇷https://tr.anton.website
After spending about a month with Unreal, I must admit, I absolutely LOVE Unity!

After 15 months of hard work, my dad has finished this impressive model of Minas Tirith! It is 1.4 m high and entirely hand-made out of wood. One of the most time-consuming parts was manually engraving the bricks on all walls and buildings, but this was key to properly convey the huge size of the city. Everything was painted by hand, adding some wear and tear. For a behind-the-scenes look at how he built this check out this video: https://www.youtube.com/watch?v=Z1Ywlc8ojjE

#lotr #MastoArt #art #craft

I can't believe that in the year 2025 of our Lord, #Ubuntu (or any other #Linux distro that I know of) has an easy way to create shortcuts...

📣 ICY TOWER IS COMING BACK ❤️
Stoked to announce that we're making a brand new Icy Tower game, ready for the 25th anniversary next year!

Check out the trailer, spread the news, and wishlist on Steam :D
⭐️ http://s.team/a/3014860

The game is developed by the original creators of the very first Icy Tower, that is myself and Anders "Neo" Svensson.

#pixelart #indiegame #icytower

I guess Sept 2nd is as close to an anniversary we have for Monkey Island. I made the gold master on the 2nd but it probably didn't appear in stores until Oct. There was no "release date" back them. It annoys we when people say Monkey Island "released" today.

https://www.grumpygamer.com/monkey25/

Please report any account that claims that you need to verify your #Mastodon account to continue using it. It is a scam. Don't click the links. Real staff accounts either have a special role badge on their profile or are verified through the joinmastodon.org domain.
AI coding tools are currently good at the first 80% of software development, which is putting bugs in. Not so great at the second 80%, which is taking them out again.
Me: I should be more positive.
Also me:
How a 25-year-old Dutch game developer reclaimed her childhood https://www.polygon.com/features/553839/push-to-talk-newsletter-spilled-game-dutch-game-dev
How a 25-year-old Dutch game developer reclaimed her childhood

Ryan K. Rigney interviews Dutch developer Lente, who made the oil-clean-up game Spilled! from her houseboat.

Polygon