Adam Barth ✅

@abarth
139 Followers
88 Following
51 Posts
Software Engineer on #fuchsia
Previously: #flutter #blink #webkit
Exploring the distributed elephant lifestyle.
GitHubhttps://github.com/abarth
Next on the classic game parade is HeroQuest. We've played a few sessions already and have almost saved enough gold for that battle axe.

Today we take a look at where #Google appears to be taking its #Fuchsia operating system in 2023. There seems to be an ongoing effort to:
1. Get more developers creating Fuchsia apps and experiences.
2. Have Googlers use Fuchsia as their daily driver operating system on the Pixelbook Go, instead of ChromeOS.

More at 9to5Google:
https://9to5google.com/2022/12/29/google-fuchsia-2023-development/

Google seems to be ramping up Fuchsia development going into 2023

Ahead of the new year, Google has been making preparations for more of its developers to work with the Fuchsia operating system.

9to5Google
if you are at all able (or able to learn), i highly recommend:
• creating your own website
• on your own domain
• acquiring copies of your data that you care about that's on third party sites (particularly twitter)

Started a play-through of Final Fantasy 6 with the kids today. They've been looking forward to it since we finished Final Fantasy 4. Their first question: "Is there an underground?"

Last time I played #FF6, I remember being frustrated at how hard it was to min-max the game. This time, I'm hoping to focus more on enjoying the characters and the story.

I was asked today to define what I meant by "general purpose operating system." That was a trickier question than I expected. I said it's an operating system that is designed to run a diverse set of software on a diverse set of hardware, including software and hardware that was not known when the operating system was built.

I'm curious how you would define the term.

I've been playing Final Fantasy IV with my kids for the past few weeks. The story makes much less sense than I remember, but we're are enjoying it nonetheless. There's something about the 16 bit graphics that forces you to fill in the details from your own imagination that is lost in modern triple-A games.
This seems like an appropriate first comic for mastodon.

Heya Hachyderm, I didn’t know about the #introduction tradition.

I’m Aaron, I guess I’m a web old timer now — been slingin’ JS since <layer>.

My current gig is @replicache, a framework for real-time collaborative and offline capable apps.

In prior lives I designed and built the Chrome extension system, Greasemonkey, and other webby things.

I’m really happy to be here and try out this new federated way.

In which we write a hash table in Java and remind the world about the easy bake ovens:

https://www.youtube.com/watch?v=6k54CeHPAPA

HashTable | Rubber Duck Engineering | Episode #122

YouTube

What gets left out of most descriptions of the GestureArena in #flutter is that there are actually separate instances of the arena for each touch. In a multi-touch scenario, that's what lets you tap two buttons at the same time, even with overlapping touch events.

Some recognizers (e.g., pinch) participate in multiple arenas simultaneously. Events in one area can affect another if a recognizer uses info from one area to declare victory or defeat across all the arenas it's participating in.