ayo new acerola vid about terrain generation dropped
(and he was/is gonna transition from unity to godot?)
usually well sourced and really nice basics insights to graphics programming topics

Neurodivergent indie dev and artist from Spain who works mostly with Godot, Blender and Material Maker.
Linux user and open source enthusiast.
Fighting chronic depression.
Ko-fi | https://ko-fi.com/yosoyfreeman |
Web | https://yosoyfreeman.github.io/ |
Github | https://github.com/yosoyfreeman |
Codeberg | https://codeberg.org/YoSoyFreeman |
ayo new acerola vid about terrain generation dropped
(and he was/is gonna transition from unity to godot?)
usually well sourced and really nice basics insights to graphics programming topics
@aokami I fully get the feeling! I have saw multiple full gameplays of all of the games but they are too scary for me xD
it's funny because i usually don't get easily scared, but man....
Penumbra games were my first contact too!
On those days i thought all the game was done in visual basic because the game launcher was LOL
Frictional makes my favorite horror games by a huge shot, but i don't think i ever finished one? They legit make me uncomfortable xD
And the same post is now up on our website with no cookies and no "are you human?" check.
https://theshipyard.neocities.org/blog/dev-log-5.2