It's been a while that I posted here. Been busy converting #Larry to #EasyFlash #C64 cartridge format. That took a whole lot of time and effort to learn new tricks, but I finally have the hang of it. Here's an experimental bit of the intro sequence I'm making for the game now that I have a full megabyte of ROM to work with. The speed difference really is astounding compared to even the fastest disk loader. I'm still going with disk for savegames, though. EasyFlash emulation isn't perfect on all platforms so I'll treat the cart as 100% ROM only. I wrote a few CLI tools to help me prep .CRT builds. Cartman for CRT building: https://code.area536.com/Public/cartman and Kla2kick for bitmap to ASM processing: https://code.area536.com/Public/kla2kick Both are very rough around the edges but they work. They're BSD-licensed so have at them if you like!