Toast Rider

232 Followers
244 Following
298 Posts
DMV-area player, and TO of oddball fighting games. Proud dad and family man.
YouTube: https://youtube.com/channel/UCSs_Tb97f5hi2HOU9y0sx-g
Twitch: https://twitch.tv/tz_toast_rider
Think I’m done with TOing for a long time.

'Marvel Vs. Capcom Infinite & Beyond' (Fanmod) launches December 20th!

https://youtu.be/PXorZjVETFQ?si=krgZdUfpv94Dm0nw

LAUNCH TRAILER - Marvel Vs. Capcom Infinite & Beyond

YouTube
https://www.youtube.com/@KeikoXTC/videos

Found a goldmine of obscure fg stuff, starting from Angel Eyes and Cyberbots and going down to like, one of the Ranma SFC games and Blood Warrior.
Before you continue to YouTube

COMBO buttons and extensions feel amazing!
If you want to know whether a space (be that a discord server, a fandom, a local scene, or even an entire social media platform) is about to go completely to shit, try listening to trans people. They tend to be good at identifying those kinds of problems and predicting exactly what the actions (or inaction) of the people in charge of running and moderating those spaces will result in.
when I am queen the people who design hardware that hides screws under little rubber pad will be first into counseling so we can find out what went wrong with their live and help them improve so that they never commit such horrid anti-social acts ever again
I suppose there are no good spaces but those the community can moderate for themselves
I'm not perfect and certainly FGCN is not but

We ban transphobes here

This is something i try not to take out on other people, but it’s becoming a bit of an exotic pet peeve when folks give SF6 credit for being the first game to do easy inputs.

Earliest non smash game i can think of doing that is MvC. COTA mightve also had those options also. I cant fully get mad at someone for not knowing these things, but also pretty much every fighting game during the ps3/360/wii generation had some form of easy input or auto combo options

  • MvC3
  • Tatsunoko vs Capcom
  • every Blazblue game
  • Guilty Gear Xrd
  • Street Fighter X Tekken.
  • i think the Mortal Kombat games had this too

There are two things that contribute to how annoyed (SF6 invented fighting game accessibilit) makes me.

1 is that it denies a long history of accessibilitt options in fighting games. Accessibility was a part of fighting games that maybe hasnt been as developed becuase they usually were seen as substandard, and the folks that it was made for probably were turned off from the genre by then.

The 2nd thing and probably the worst part is that it reinforces how much of the American FGC is Capcom dominated. I would like fgc and capcom to be less intertwined, becuz when the next street fighter is one of the bad ones, we can still enjoy games without the community being tied to one company