Deep in the spreadsheet trenches balancing weapon profiles and weight logic for my tactical mech auto-battler, Iron Squad! π€π
Mapping out how structural weight limits on Hands and Legs will scale weapon accuracy. A heavy Launcher will hurt, but itβs going to make your mech a sitting duck if you don't build for it.
Full detailed dev log breakdown dropped in our studio Discord today! Link in bio if you want to follow the raw math journey. πΎ

