I have decided to stop writing How To Write a Game for the foreseeable future. See today's special announcement post for details:
https://howtowriteagame.substack.com/
I have decided to stop writing How To Write a Game for the foreseeable future. See today's special announcement post for details:
This month's newsletter is coming out a bit late because it's longer, more intense, and because I wrote it alongside a special issue that I plan to release next week. Subscribe now to get it right in your inbox tomorrow.
Coming Tomorrow: How to Write a Call to Action for Your Game’s Social Media Post
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Coming Monday: How To Direct Your Game's Voice Actors
Guest #writer and experienced voice director Nicholas Kraak breaks down what you should and shouldn't do when directing voice actors.
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Coming today: How to Start Writing Your Story
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Slogans are a great low-risk high-reward tool to help market your game. How do you write a great video game slogan? Find out in tomorrow's issue of How To Write a Game. Subscribe now to get it right in your inbox!
Are silent protagonists good or bad for games and stories? How the heck do you even write one? Find out in tomorrow's issue of How To Write a Game! Subscribe today to get it right in your inbox!
New Year's Resolution: Embrace Limitations to Enhance Your Story -- also, an update on the future of HTWG https://open.substack.com/pub/howtowriteagame/p/new-years-resolution-embrace-limitations?r=1vdpb3&utm_campaign=post&utm_medium=web&showWelcome=true
Coming tomorrow: How To Pick a Great Name for Your Game
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https://open.substack.com/pub/howtowriteagame/p/how-to-pick-a-great-name-for-your?r=1vdpb3&utm_campaign=post&utm_medium=web