@RobLoach

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Director of Research & Innovation... Doing the odd development. #libretro #retrogaming https://robloach.net
Twitterhttps://twitter.com/robloach
GitHubhttps://github.com/robloach

Added animated sprite support to #raylib via #aseprite. With this, it's less than 80 lines of code to have this little guy walking around the screen.

https://github.com/RobLoach/raylib-aseprite

#gamedev #pixelart

GitHub - RobLoach/raylib-aseprite: Load Aseprite files for animated sprites in raylib.

Load Aseprite files for animated sprites in raylib. - GitHub - RobLoach/raylib-aseprite: Load Aseprite files for animated sprites in raylib.

GitHub

I integrated #raylib with #nuklear GUI as an alternative to raygui. Pretty solid user interface tools in Nuklear. Where are the raylib peeps out there? 🏠

https://github.com/RobLoach/raylib-nuklear

#imgui #indiedev

GitHub - RobLoach/raylib-nuklear: Nuklear immediate mode GUI for raylib

Nuklear immediate mode GUI for raylib. Contribute to RobLoach/raylib-nuklear development by creating an account on GitHub.

GitHub
#ReturnToMonkeyIsland brings back some good memories. My Mom would make my brothers and I do chores in order to get hints to proceed through the original 🙈 🙉 🙊 #LinuxGaming #monkeyisland

Played with #PuzzleScript, and ported the original Sokoban levels over to it. Anyone else PuzzleScript-ing? đŸ“ĻđŸ•šī¸
https://www.puzzlescript.net/play.html?p=d9b8d2d3898cdac8778738bb49ea1a76

#DOSGames #RetroGaming #sokoban

PuzzleScript Game

A game made with the PuzzleScript game engine.

Been working on remaking Dangerous Dave, using TIC-80. Got the first level running. Now on to Level 2!

#TIC80 #gamedev #retrogame #DangerousDave

RetroArch 1.7.7 is coming with some incredible RGUI menu animations 🎮 https://www.patreon.com/posts/retroarch-1-7-7-26483274 #libretro #retrogaming
RetroArch 1.7.7 scheduled to be released this weekend | The Libretro Team on Patreon

Official Post from The Libretro Team: Provided the stars perfectly align, we should have RetroArch 1.7.7 out of the door by the tailend of this weekend.Lots of work went into this upcoming version, lots of bugfixes, additions, and usability enhancements. We hope you will share our enthusiasm for this version once it is finally in your h

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