#PuzzleScript static analysis fun - splitting up rule-groups based on flow analysis (looking at two rules in a rule group, we ask if rule A can possibly add anything that might cause rule B to trigger, then partition the rule-groups based on that graph). Seems like it might be quite the speedup!
Most common #PuzzleScript object silhouettes
Having fun crunching numbers #puzzlescript :)
I've uploaded a test version of #PuzzleScript with fancier autocomplete www.puzzlescript.net/beta/editor.... here (relevant documentation www.puzzlescript.net/beta/Documen... ). If no bugs found, will push live properly on monday.
To avoid breaking #OeufGame (releases on Tuesday!) I'm working on #PuzzleScript instead - adding some more directional autocomplete features rn (sprite autocomplete was already there, but the other ones will be new)

Die Wiederentdeckung von PuzzleScript

Als ich vor ein paar Tagen mehr oder weniger absichtslos meinen begehbaren Zettelkasten (aka Bibliothek) durchstöberte, geriet mir das Buch »Make Your Own PuzzleScript Games!« der großartigen Anna Anthropy zwischen die Finger. Und sofort begann es in meinem Kopf zu rumoren: PuzzleScript, hatte ich das nicht vor sechs Jahren schon einmal auf dem Schirm? https://kantel.github.io/posts/2026022501_puzzlescript/ #PuzzleScript #GameDev #Retrogaming

Two little #puzzlescript games I'm working on
#ScreenshotSaturday #GameDev #PixelArt