PixelPerfectEngine

68 Followers
15 Following
190 Posts
Open-source game engine made specifically for games with retro pixelart graphics, written in D.
GitHubhttps://github.com/ZILtoid1991/pixelperfectengine
itch io pagehttps://ziltoid1991.itch.io/pixelperfectengine
Lead dev's personnal account@ZILtoid1991
Lead dev's patreonhttps://patreon.com/ShapeshiftingLizard

Since I've realized a piano roll is a lot more complicated than I've first thought, I came up with the idea for a "horizontal tracker", with the pattern control commands being separated to its own track, especially as my own format has a full fledged VM for scripting.

#uxdesign

Started to work on the DOM builder for my SDLang/KDL/XDL parser, soon I can upgrade from sdlang-d to my own solution.

#dlang
#opensource

The Raspberry Pi 400's GPU is struggling at high resolutions due to limited memory bandwidth, but probably would be better at more reasonable resolutions (1080p, 720p, etc.). The engine is aimed to be run on the Pi.

#opensource #gamedev #dlang #d言語 #raspberrypi

Due to some potential users had complaints about some of the default tools not playing nice with their monitors due to size, I decided to add a feature to set the GUI scaling to any integer number, lower for low-res displays, higher for hi-res displays.

#gamedev #opensource #dlang #d言語

Due to election grievance (I was somewhat expecting a loss, but this much...) and illness, I had to somewhat dial back the amount of work I'm putting into development, but project templates are mostly done, time to do the tests on the other two currently supported platforms (Linux/x86_64 and Linux/AArch64)!

#gamedev #opensource #dlang

I'm still working on the engine, I was just more active on BlueSky (https://bsky.app/profile/ziltoid1991.bsky.social), but don't worry, I won't disappear from here. The Fediverse is still playing part in my reach.

I think by the weekend, I will have v0.11.0 released, then I'll be wrapping up v0.11.0 of the editor.

#gamedev #opensource #dlang

ShapeshiftingLizard (@ziltoid1991.bsky.social)

D/C/C++/C#/Java | en/hu/some jp | Gamedev | ASD | Artist | Hiring/comm info: [email protected] | Github: https://github.com/ZILtoid1991

Bluesky Social

The extra speed of #Kate makes up to the little jank it has at some places, which hopefully get fixed soon.

#dlang #opensource

Testcase Nr.1/ADK is now working too.

#dlang
#opensource
#gamedev

Testcase Nr.2 is now working, time to get Nr.1 working with resizable windows!

#gamedev
#opensource
#dlang

Some GUI stuff I've just done.

#gamedev #opensource #dlang