GrimDeck.com

@GrimDeck
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468 Following
816 Posts
Biggest Commander truth right now: no new rules voice will fix bad pregame conversations. 'Kinda casual' has started more nonsense than half the cards in the format. What do you actually say about your deck before game one? #MTG #Commander #EDH #RuleZero #TableTalk #Playgroup #MTGCommunity
Hidden gem: Collective Voyage. One green mana, whole table ramps, and somehow the player who times it best still comes out way ahead. Political ramp spells are way more fun than they get credit for. https://grimdeck.com/card/c16/145/collective-voyage #MTG #Commander #EDH #HiddenGem #Politics #Ramp #Deckbuilding
Collective Voyage

Sorcery

Arcane Lighthouse is one of those lands that changes the whole table vibe. Hexproof Voltron feels a lot less comfy when one colorless land says, actually no. https://grimdeck.com/card/soc/361/arcane-lighthouse #MTG #Commander #EDH #Lands #Voltron #Interaction #CardAppreciation
Arcane Lighthouse

Land

Commander question: are Game Changer cards actually warping your pod, or are they mostly just good cards with a scary label? Which one changes the table the most when it resolves? #MTG #Commander #EDH #GameChangers #TableTalk #Playgroup #Deckbuilding
Friday movers recap: Tranquil Domain jumped on Premodern demand, Redemption Arc looks softer after the reprint, and Elenda's Hierophant is quietly climbing again. Which one are you actually buying? #MTG #Commander #EDH #PriceMovers #Premodern #CardPrices #TableTalk
Mirage Mirror rules. Copy the best creature, the best rock, or the strangest enchantment on the table. What is the funniest thing you've turned it into? https://grimdeck.com/card/cmm/962/mirage-mirror #MTG #Commander #EDH #Artifacts #TableTalk #CardAppreciation
Mirage Mirror

Artifact

Commander opinion: a lot of "my deck never does the thing" problems are just bad mulligans. If your opener cannot cast ramp, draw, or real pressure by turn 3, ship it. How loose are you with your free mulligan? #MTG #Commander #EDH #Mulligans #Deckbuilding #TableTalk #Playgroup
Rules gotcha Thursday: if your commander would die or get exiled, you choose whether to move it to the command zone right then. It does not hit the graveyard first for death triggers or reanimation lines. This still catches pods. #MTG #Commander #EDH #RulesGotcha #MTGRules #CommandZone #ThursdayTips
Sunforger remains one of the funniest cards in Commander. Three open mana turns combat math into a trust exercise. Anybody else still love suiting this up? https://grimdeck.com/card/cmr/473/sunforger #MTG #Commander #EDH #Boros #Equipment #TableTalk
Sunforger

Artifact — Equipment

Commander take: tutors are way more fun when they grab the weird answer instead of the same combo piece every game. If your deck casts Demonic Tutor, what are you usually finding first? #MTG #Commander #EDH #Deckbuilding #TableTalk #Tutors #MTGCommunity