Sheep & Thief might just be the cutest card game we've ever played. We got to try out the Japanese edition at our last gameday with @boardgamesanctuary and had a great time.
Played over three rounds, you draft cards pick and pass style, then take turns to place them on your map. The goal is to collect and herd sheep into your farmyard using sheepdogs, while watching out for the pesky robbers who will steal them away.
Points are scored by moving sheep from the fields to your pasture, connecting roads to the surrounding towns, and for building large segments of river.
For a light game there were some definite thinky moments, especially when trying to figure out where you will place each card. You gather them before putting them down, so there's a lot of planning going on in your head as you try to make sure they will fit. The good thing is that placement doesn't matter except for scoring, so if you get it wrong it doesn't matter that much.
Production wise, the map is a fold out sheet which doesn't sit as flat as it could, but the game makes up for it with their choice of sheep token. Each time you place a card showing a sheep you get to add a little fluffy white pompom to your map. How awesome is that?
There were plenty of laughs to be had when someone got a nice pile of sheep close to their farmhouse only for someone to snatch them away with a well timed thief card, and even more when the fan made all the sheep float away!
It's a bit luck heavy and falls firmly into that light filler box, but it was a perfect way to finish the day.
Played over three rounds, you draft cards pick and pass style, then take turns to place them on your map. The goal is to collect and herd sheep into your farmyard using sheepdogs, while watching out for the pesky robbers who will steal them away.
Points are scored by moving sheep from the fields to your pasture, connecting roads to the surrounding towns, and for building large segments of river.
For a light game there were some definite thinky moments, especially when trying to figure out where you will place each card. You gather them before putting them down, so there's a lot of planning going on in your head as you try to make sure they will fit. The good thing is that placement doesn't matter except for scoring, so if you get it wrong it doesn't matter that much.
Production wise, the map is a fold out sheet which doesn't sit as flat as it could, but the game makes up for it with their choice of sheep token. Each time you place a card showing a sheep you get to add a little fluffy white pompom to your map. How awesome is that?
There were plenty of laughs to be had when someone got a nice pile of sheep close to their farmhouse only for someone to snatch them away with a well timed thief card, and even more when the fan made all the sheep float away!
It's a bit luck heavy and falls firmly into that light filler box, but it was a perfect way to finish the day.












