This week for #topictuesday🎲 we're talking about what influences us to buy a game.
It's no secret that we're firmly in our classic Euro era. Most of the games we are tempted to buy are usually out of print or at the very least, hard to find. This means that if we do happen to find one of the titles we're looking for, on Marketplace or at a second-hand sale, we usually take it. Bora Bora, Forum Trajanum, and Merlin have all come into the collection this way in recent months and so far, no regrets!
If we're purchasing second-hand, we're often more lenient with ourselves than if we're purchasing something new. If there's a game that we think we might like, because we know the designer or have been curious about it, then we'll grab it and give it a try. Sometimes the game works, sometimes it doesn't, but with second-hand games we are usually ok to treat it like a rental. We've paid a fee, we've played the game, and if after that it's not for us, we can sell it. Maracaibo came to us in this manner, and while we're still not certain that it will stay long-term, we've had a great time exploring it.
Purchasing a new game gives us more cause for thought. We're very much in the try before you buy camp, so if we've played it before and enjoyed it, then we're more likely to add it to our shelves. We got to try A Feast for Odin earlier in the year and now it's sitting right at the top of our want to buy list.
For new games that we haven't played before, we're usually looking for sales. As big fans of Creature Comforts, the other games in this world have interested us, so when we saw Maple Valley at a great price, we picked it up to try and have had a great time.
Underpinning all this we still have three key factors that help make our decision. Games need to play well at two, add variety, and challenge us. If a game doesn't tick these boxes, we probably won’t buy it.
We’d love to hear what influences your purchase decisions. Let us know!
It's no secret that we're firmly in our classic Euro era. Most of the games we are tempted to buy are usually out of print or at the very least, hard to find. This means that if we do happen to find one of the titles we're looking for, on Marketplace or at a second-hand sale, we usually take it. Bora Bora, Forum Trajanum, and Merlin have all come into the collection this way in recent months and so far, no regrets!
If we're purchasing second-hand, we're often more lenient with ourselves than if we're purchasing something new. If there's a game that we think we might like, because we know the designer or have been curious about it, then we'll grab it and give it a try. Sometimes the game works, sometimes it doesn't, but with second-hand games we are usually ok to treat it like a rental. We've paid a fee, we've played the game, and if after that it's not for us, we can sell it. Maracaibo came to us in this manner, and while we're still not certain that it will stay long-term, we've had a great time exploring it.
Purchasing a new game gives us more cause for thought. We're very much in the try before you buy camp, so if we've played it before and enjoyed it, then we're more likely to add it to our shelves. We got to try A Feast for Odin earlier in the year and now it's sitting right at the top of our want to buy list.
For new games that we haven't played before, we're usually looking for sales. As big fans of Creature Comforts, the other games in this world have interested us, so when we saw Maple Valley at a great price, we picked it up to try and have had a great time.
Underpinning all this we still have three key factors that help make our decision. Games need to play well at two, add variety, and challenge us. If a game doesn't tick these boxes, we probably won’t buy it.
We’d love to hear what influences your purchase decisions. Let us know!











