Philip McCloskey

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Senior 3D Designer | LXIII | He/Him | Exploring UE5
Personal Websitehttps://philipmccloskey.com/
After months of planning and weeks of sanding it’s assembled.
Conquered Pwnisher's Boss Fight community challenge with my creation, Leviathan. πŸ‰ Designed in Blender, brought to life with Substance Painter textures, and assembled in Unreal Engine.
🀧 Fighting off a pesky cold while the glue sets, adding to the anticipation of my latest project! πŸ› οΈ Building a 7ftx7ft motorized desk setup that's just waiting for some finishing touches. A sanding and staining session is next as soon as I'm back in full swing. πŸ’ͺ

#introduction Hi all! I'm Philip McCloskey, Senior Motion Designer at #Vectorform. I have over 15 years experience in 3D motion graphics and real-time 3D.

When I'm not designing cutting-edge #HMIs in #Unreal, you can find me lost in a world of sci-fi and exploring my passion for building new and exciting universes. πŸš€πŸͺ

I use #Blender3D, #Maya, #UE5, #AfterEffects, #Unity, just to name a few.

Just rendered this tennis ball using the latest update to Blender 3.5 hair system, the texture is so realistic, you can almost feel the fuzz! πŸŽΎπŸ‘€ #Blender3D #Blender #3Drender #tennisball #Cycles