https://youtu.be/bQb1ciwKaK4

E650: "Vampire Skies"
🎵 John B - Vampire Eyes
Trying to make a visual drop that goes as hard as the drops in John B's tunes. Impossible task though, never gonna match that shockout! :-)

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E650: "Vampire Skies"

YouTube
Clip 1: vaguely synthwave background drops to a "Vampire Valley" scene with floaty interactive blood ball. (Scene and whole idea came about because using Unity HDRP physically-based sky for a big low orange synthwave style sun, and noticed I could put a texture on it and there was an included Moon texture (so you could set up night sky scenes).
Stuck the moon texture on the low orange sun and it looked like a moody blood moon, so made a new scene based around that, red terrain and a Dracula castle on the horizon. Needs bats though. Needs lots of bats.
Clip 2: Blood Golem (metaball where source particles spawned from depth camera point cloud) and some bright red particles (that kinda sometimes, if you move the right way and squint hard enough, make sort of bat shapes).
Clip 3: Another test on the re-drop and then all 3 VFX.
Clip 4: Dissolving red clone particles (also triggering "Bullet-Time" script from keyboard debug control).