I was looking for a simple #GLSL #shader editor (ala #Shadertoy, but for the desktop) and found the code forges are littered with abandoned projects. Lumina, Fragmentarium, ShaderEditor, SHADERed, Shaderpad--plusplus, ShaderWorkshop...
GPUpad is one that is still active, but it's a bit complex to setup and has GUI bugs.
Continuing my habit of reclaiming old #FOSS projects, I forked ShaderWorkshop. After spending a few days updating, fixing and adding new features I'm making a release.
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