Now generating actual place names for ports on the map, rather than placeholders like "Port 123". They do appear to be in different languages, which is on purpose, and makes me happy.

Label placement needs to be improved, obviously.

#GameDev #IndieDev #IndieGame #ProceduralGeneration #ProcGen #GodotEngine #Godot

@thomastc Generating cities is something I want to do soooo badly in my game, but it'll be at least half a year until I can get to doing that >_>
@lisyarus Mine are still ugly scatterings of badly intersecting white placeholder houses too. City generation can easily become another deep rabbit hole with (for my game) zero impact on gameplay. But I'll get to do it some day!