https://youtu.be/BLMzZTzDYLU

E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"
Testing on big screen. NB, 3D distorted on side panels as interactive is intended for flat 17m x 3m screen, rather than the LED CAVE (so it doesn't project angle of side panels, or use LED floor).

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E567: "Frozen Sim Buffers 4 (Motion To Sim Timescale)"

YouTube
Utility script hooks user motion (from depth camera) to fluid sim timescale with a fairly quick smoothing/falloff - so a bit like SuperHot, where the sim only updates/moves when you move.
Scaling and threshold values I chose on laptop aren't working fully on big screen, as the sim timescale isn't dropping completely to zero (fully pause) when I stand still - I'm further from the depth camera than when test on laptop so there's enough noise in the depth readings that it always registers that I'm moving.
It does fully freeze (drop to zero) when I move out of camera view though.
Need to increase lower threshold, and maybe add a one-euro filter to motion level to smooth it out when data is noisier.