Alright, chat, hear me out:
First Person Marble!

Good idea or nah?

#gamedev #godotengine #SaturdayMorningMarbleGame

@memoriesin8bit ohh interesting, I wasn't expecting a static camera attached to the marble honestly

i mean it makes more sense than what I was expecting which is something akin to the old increpare title "Salome" where the camera is fixed to one part of the ball meaning you experience the full rotation in first person (and consequently get immediate motion sickness)

@avie yeah. I was planning initially to rotate the camera towards movement direction but even that could get too jarring. So I left the rotation entirely up to the player and it made things a lot more manageable.

@memoriesin8bit honestly going the Salome route would be very funny to me given how the look and feel of your marble game is very bright colourful and happy vs Salome's isolating unsettling ambiance lmao

just a thing of like "oh, first person mode? thats interesting let's look at th--OH GOD NO LETS NOT LOOK AT THAT"

@memoriesin8bit this is why I can't be trusted to make games