Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

Also there are magic forest spirits and dungeons with monsters and treasures.

Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

@futurebird

Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

@earthlightning @futurebird I would play the heck out of that.
@earthlightning @futurebird I swear I have played this but my memory has purged it, possibly as a form of self-defence
@earthlightning @futurebird krobus complains about sewage backing up into his lair
@earthlightning @futurebird I'm reasonably sure this is 90% of "Factorio".

@beemoh @futurebird

Fair point, but I'd want to keep more of the social element of infrastructure.

I like the way Stardew gives you a cast of characters whose wants and needs are part of the story, and I'd like an infrastructure game that leans into that even more.

@beemoh @futurebird

Everybody play my thrilling game where you persuade the townsfolk to pass an income tax to pay for maintenance workers.

Is there an analogue to Stardew's choice between the community center and the corporate franchise? You bet! You see, at a certain point the maintenance workers decide they want to unionize, and you have to decide which side you're on.

@earthlightning @beemoh @futurebird their needs aren't quite as diverse/specific as the SV townspeople but Oxygen Not Included has more of a social element than Factorio. Your colony's little workers (aka dupes) have preferred jobs and they perform better if they have a high morale (from good food, entertainment, decoration etc). Some do have specific needs too (eg they need to sleep with a light).
@beemoh @earthlightning @futurebird Yes, but the other 10% is murdering the locals upset by the pollution from your mines and factories.
@earthlightning @futurebird This is actually a game. I'm trying to remember what it's called, but it actually exists. Literally exactly that.
@futurebird Pretty sure I've played that.
So, Sim City, but without the map? Or Animal Crossing but only the mayor's parts?
@earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played

@earthlightning @futurebird https://store.steampowered.com/app/251110/INFRA/

There is more to it than this. A plot emerges, that goes places I guarantee you do not expect, but suffice to say that spoilers are a disservice - I went in blind and unprepared, and as a result it was an incredible once in a lifetime experience.

INFRA on Steam

INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.

@tartley @earthlightning @futurebird I have been casully playing the follow up game, Obenseure. Again, not a Stardew Valley vibe at all. Very challenging in its own odd, grungy way.
@Jesticulated I had no idea there's a follow up! Onoes, there goes my evenings!
@Jesticulated Thank you for mentioning this but I see now that it's a deep dive into the penultimate level of Infra? Y'know, that one level stuck out for me as the one part of Infra I didn't enjoy at all. Halfway through I went to the internet for a walkthrough and got out of there as soon as I could. I guess this is a sequel that isn't for me. Each to their own! 🙂
@tartley It is quite dystopian and surreal in parts. From what I understand the game is also not done yet. I am going to look into Infra though!
@tartley @earthlightning @futurebird I’m not much of a gamer but I’m gonna have to look this one up. On Steam you say? Hope it runs on Mac.
@earthlightning
i'm currently playing My Time in Portia, and it is pretty close to that description,