Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

Also there are magic forest spirits and dungeons with monsters and treasures.

Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

@futurebird

Now I'm imagining an "Ooops, all infrastructure" version of Stardew. You move into a crumbling town, and instead of farming, you spend all your time fixing issues with transit, water, power, and the library.

You could even follow the classic farm arc, where you start out repairing everything by hand and gradually move up layers of abstraction, maybe through organizing fellow townsfolk to pitch in.

Mid-game you think everything is going great, and then someone tells you about the state of the sewer system.

@earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played
@tartley @earthlightning @futurebird I’m not much of a gamer but I’m gonna have to look this one up. On Steam you say? Hope it runs on Mac.