#QuestionOfTheDay what's a common thing in media (mechanic in a game, plot point, stage design, character type, trope, filmmaking technique/shot, writing style, etc etc etc) that you don't necessarily dislike but you hate when it's used unnecessarily/inappropriately/too often/etc

#film #movies #TV #Television #comics #comicbooks #musicals #anime #manga #books #poetry #writing #TTRPG #CCGs #videogames #Boardgames

For me: tech trees

I don't necessarily hate tech trees, some games work great with them, but a lot of games make them overly complicated or don't explain to you well what each choice does or mean, or don't allow respecs giving you tons of stress, or the entire system is confusing or have too many choices and you have to do one for every single character or the game doesn't even need a tech tree because the game should just be a simple platformer (looking at you Mirror's Edge Catalyst)

I'm also a player that generally just likes to make use of what they're given, I don't mind RPGs that don't let me customize my character to the point that every character can use any spell or class or whatever, I'm fine with "this is what you got, figure out how to best use it"

This is one I do dislike so technically it's not really an answer to my question because I'm not sure there's a single game I like it's inclusion in, but "selling salvage", I don't mean selling materials that you could use to craft stuff, but the whole thing where instead of dropping money, enemies just drop junk/animal parts/etc so it's "realistic" and you end up loading your inventory up with 500 useless things so you constantly have to go to a vendor to press the "sell all salvage" button just to get the money you would normally get in an older "less realistic" RPG from killing things
@ami_angelwings there's a lot of wow add ons to auto sell this kind of crap when you go to a vendor lol

@waitworry in CoH you get "influence" or "infamy" if you're a villain for defeating mobs which is used as currency so they skip the whole need to explain how you're getting money from killing like a robot or a zombie or rikti monkey

You're just becoming more influential by doing good deeds and then people give you things cuz your influential but because you're using your influence to pay for things I guess that makes you less influential because it makes you look bad but then you kill/"arrest" more things and then it makes you look good and you become influential or something

And then you can sell things on the auction house for other people's influence

CoH operates on basically just one big IOU system xD