Lots of videos in this one. Turns out full screen shaders and drag to place belts are harder than one might think. I think I have a cool thing to contribute to the #Factory game genre. https://exofactory.net/blog/2025-12-04/

Draggable Belts, Electricity, & View Modes
This month brought draggable belts, electricity, and new view modes. Belt placement is way less tedious now, buildings need power to run, and global mode finally has useful overlays. The productivity shader came out looking really cool. Lots of shader learning was involved.