Wrote a new shader for color swapping. With my old one I had to specify every source color and swap in the editor, and it was limited to one palette.
Now the source colors and swaps are just taken from a texture.
Wrote a new shader for color swapping. With my old one I had to specify every source color and swap in the editor, and it was limited to one palette.
Now the source colors and swaps are just taken from a texture.