Apple is just falling apart. There must be nobody left there that understands graphic design or UX. That they send developers to this page with examples of what they consider good design, tells you everything you need to know.

Just look at those examples and tell me: What are buttons? What are not? Can you read the buttons at all times? Can you understand the possible interactions looking at the screenshot? So many issues…

#mourning #Apple #ux #ui #liquidglass

https://developer.apple.com/design/new-design-gallery

Discover how apps are using the new design and Liquid Glass - Design - Apple Developer

Discover how leading apps are embracing Liquid Glass to create immersive, dynamic experiences that feel natural and responsive across Apple platforms.

Apple Developer
@mysterycoconut That problem, sadly, is nothing new: The Control Center on #macOS and #iOS has been a testament of awful #IxD for years now. Just about zero visual clues as to whether something works like a simple button, has a menu attached to it, or does some other interaction trickery. IMHO, that Control Center has been Apple's #UX omen for the mess we witness in #AppleOS 26 now.
@jochenwolters oh yes, the Mac has been going downhill for years. But Liquid Glass is a whole new level of cluelessness. Every year I hope things improve, and every year they get worse. Still, I had hopes. There have always been really smart people at Apple… but this for me is kind of signal that 'no' they are not there anymore. That good old Mac UX experience, even at its most flawed, felt like was built by people that cared. Nowadays? Not so much
@mysterycoconut @jochenwolters
Feels like the last people who worked with OG Mac people have now retired, and the newer hires went for the shinny iOS and never learned basics.
@fabienmarry @mysterycoconut @jochenwolters Institutional amnesia is a funny thing when you’re a customer on the outside who remembers.
@ggmartin @fabienmarry @mysterycoconut What a fine way to describe this phenomenon!