I'm longlisting for a new phone just now, and Nothing is at the top of that list.
Purchase time is a while off, so that may change
As I slowly withdraw from the internet (there will still be some presence but only essentials) I will no longer need a flagship.
NothingOS seems bloatware free, and easy to operate, this last important because I'm getting old
Good design is easy to recognise: it doesn’t get in your way. Things like working how how people hold a phone when taking pictures and placing the camera so that it’s hard to accidentally cover it with your fingers, for example. Or putting the fingerprint reader exactly where you’re likely to have a finger when holding the device normally. Or making sure the most common UI elements are in the easiest places to hit.
Here’s an example of good design from the iPad (there are not very many, so this one stands out):
When holding it vertically in either orientation, the upper volume button increases volume and the lower one decreases volume. When you adjust the volume, you get a horizontal bar appear with the current volume. If you are holding the device horizontally, the buttons move the volume in the direction that corresponds with the volume display, so the rightmost button is the one to increase volume.
It doesn’t draw attention to itself, it just reduces your cognitive load while using the device.
These people seem to be confusing design and art. Art aims to be noticed and form an emotional connection with the observer. Design strives to be unobtrusive.
Sadly, a lot of companies don’t know the difference and so hire failed artists for designer roles.