LOLs per Employee: a vital metric.
Shenanigans are a sign the team has sufficient energy in reserve, signaling readiness for handling emergencies and unplanned work. Play usually reflects underlying trust, cohesion, and resilience.
Encourage it.
LOLs per Employee: a vital metric.
Shenanigans are a sign the team has sufficient energy in reserve, signaling readiness for handling emergencies and unplanned work. Play usually reflects underlying trust, cohesion, and resilience.
Encourage it.
Can't wait to see this one fall to Goodhart's law
@jwgoerlich @gbargoud And you do not need to! Fun is a natural consequence of people feeling safe (in all senses, including psychologically).
The somber film https://en.wikipedia.org/wiki/On_Falling made this point rather poignantly.
Relevant IT Crowd scene:
https://www.youtube.com/watch?v=da4PhXJzDcs
@jwgoerlich True!
I came back to the office a couple of years ago to find everyone in the common area playing "baseball" where the bat was one of the empty five-gallon jugs for the water cooler. Shit's knocked over. Everybody is gawking. Nobody is doing work. I was getting all puffed up and ready to bitch at people and then noticed that the person at-bat was one of my business partners
So I got over myself and waited my turn to bat...
Learned a bit of a lesson that day