[Project Rehstein 3D; Developer Diary 07.07.25]

Got something new to show. This time: Doors.

I implemented doors which the player can open and close, as long as they're not locked. Depending on the configuration, the doors can open upwards, to the left or to the right. Doors opened by a player will close automatically after a customisable amount of time.

I also made a test texture for bricks with a normal map for the wall, to test around a bit and gain experience with materials in Godot. It's not perfect, but I'd say it's not bad for a first attempt.

#godot
#gamedev
#indiedev

@OlenianDeer These doors move really smooth!

Also this whole things looks kinda like that one screen saver from old Windows OSs 
You know, that one: