I wrote more words about Unity "ending their war" on their customers. Why I think it's empty, feel good nonsense, and how their aggressive fees cost me my job.

https://www.slembcke.net/blog/UnityVsCustomers/

Unity Wants a Truce With Their Customers

Unity CEO claims they 'ended the war' on their customers, but it seems like it's all just feel good damage control.

slembcke.net
@slembcke I'm a simple person: I see CEO talk, I don't listen

@slembcke now on a more serious comment, FOSS is the way, I know the problems, but goddam how much relieve is to use them.

I'm liking o3de, but godot and defold* are also pretty good ones

*not exacty foss though.

@slembcke Man, I somehow missed the fact that this whole thing costed you your job in the end. I'm sorry. I really wish my day job company could afford to move away from this awful company...
@oldschoolpixels Thanks. I'm lucky that it hasn't put me in a dire situation, but I'm also just pissed at the reasons why it happened. Like that yearly license cost (that isn't even being used right now!) is more than the value of my car, maybe more than all the computers I own. Just ridiculous.

@slembcke I'm sorry this situation cost you your job.

I must admit I am confused at the company's structure; maybe I don't fully understand the Unity industry fees. The startup could retain 6 C-level execs and 6 FTEs, but was short 5k$ on a Unity license? Or I guess 25k$? And as a result, the startup went under?

That interview is a bunch of fluff as is usual for CEOs, but it feels like the only path to survival is unfortunately reducing costs (= layoffs) and increasing revenue (= prices).

@slembcke I do think in their situation, talk is cheap. If the idea is that they are focusing on their core business as their messaging suggested in the past, this can only be apparent in product releases - not in CEO public appearances. It feels like anyone who is considering Unity should wait for them to actually deliver on their roadmap this year at the very least.

(it's pretty sad that they are not considering drastic steps to regain some trust, like opening source code.)

@zeuxI mean I kinda touched on that, but it’s a tiny startup, so a bunch of the “C-level” people are just retired/investor/advisors. We hear from them like once every few months in the standup meetings. >_<There’s a lot of name dropping happening on the web page basically.
Didn't go under, but money was already tight enough that someone (me) had to sit it out for a while to work on my side project/game until we get some more money in. So it was half voluntary on my part since my household has two income streams.
@slembcke Ah, got it, thanks for clarification. From the web site it was not really easily distinguishable from a large company; I guess Unity folks didn't care enough to dig too deep.
@slembcke "We also cooperated with the VA on a research trial that they hosted for free because they were interested in our product" - What is "the VA" in this context?