Assassin's Creed Shadows launched today on the Mac App Store. $69.99 gets you a game that runs at about 23 FPS on an M4 MacBook Air with 11FPS 1% lows (aka, unplayable) using MetalFX upscaled to 900p "low" graphics preset from a ~500p render target. Yikes.
@snazzyq Yikes…
Software optimization should be taken seriusly, WTF is with contemporary development?
@snazzyq does it run through Whisky / Crossover or GPTk? If it runs faster there, we riot
@snazzyq and after everyone finds out how awful performance is and sales are terrible, we will hear how there is no market for Mac AAA games. And so the cycle repeats…
@snazzyq To be fair here, the MBA is a computer without a fan. I’m not sure there is any hardware out there that could run this beast of a AAA game with passive cooling. Maybe a MBP is a more appropriate benchmark?
@oskargroth @snazzyq Framerate/resolution is really low though. Let’s stop making excuses for poor optimisation
@spitfire @oskargroth @snazzyq Yea this is bad enough to at least lay partial blame at the game and not just the hardware
@Mister_Eel @oskargroth @snazzyq Exactly. Apple showed playing games on an iPhone with Ray tracing enabled was possible, so M4 definitely has power to do the same, and more thermal headroom, even in the Air.
@oskargroth @snazzyq Yes and No. Is this was released on an iPad (with roughly the same hardware specs), a lot of people would get very concerned that this game doesn’t run decent on the latest iPad Pro.
@snazzyq Apple keeps promising gaming on the Mac, but you need the latest beast to run games decently.
@snazzyq don’t worry, at this year’s WWDC they’ll announce they’re getting serious about gaming 🙃
@snazzyq How is it on a MacBook Pro with M3 Max? Asking for a friend 🙂
@snazzyq Ray tracing is mandatory for this game and currently only NVIDIA is competent in hardware ray tracing. If you could completely turn it off we would be a lot better off.
@snazzyq I’ve tried it on an M4 iMac and it’s not very good. To get any decent performance, the resolution needs to be set very low, and with upscaling it looks pixelated.
@snazzyq On the other hand, it feels like they’ve finally got the optimisation on PC right, so it’s not all bad.
@snazzyq Thats crazy, but than again also expected!