Assassin's Creed Shadows launched today on the Mac App Store. $69.99 gets you a game that runs at about 23 FPS on an M4 MacBook Air with 11FPS 1% lows (aka, unplayable) using MetalFX upscaled to 900p "low" graphics preset from a ~500p render target. Yikes.
@snazzyq To be fair here, the MBA is a computer without a fan. I’m not sure there is any hardware out there that could run this beast of a AAA game with passive cooling. Maybe a MBP is a more appropriate benchmark?
@oskargroth @snazzyq Framerate/resolution is really low though. Let’s stop making excuses for poor optimisation
@spitfire @oskargroth @snazzyq Yea this is bad enough to at least lay partial blame at the game and not just the hardware
@Mister_Eel @oskargroth @snazzyq Exactly. Apple showed playing games on an iPhone with Ray tracing enabled was possible, so M4 definitely has power to do the same, and more thermal headroom, even in the Air.
@oskargroth @snazzyq Yes and No. Is this was released on an iPad (with roughly the same hardware specs), a lot of people would get very concerned that this game doesn’t run decent on the latest iPad Pro.