I'm really proud to present my fully documented source code for Elite on the Commodore 64.

This is the original 1985 source, recently released by Ian Bell, with every single line of code explained.

It’s a thing of beauty. Enjoy!

https://github.com/markmoxon/elite-source-code-commodore-64

#retrocomputing #retrogaming #8bit #C64 #Commodore64 #Elite

GitHub - markmoxon/elite-source-code-commodore-64: Fully documented source code for the classic game Elite on the Commodore 64

Fully documented source code for the classic game Elite on the Commodore 64 - markmoxon/elite-source-code-commodore-64

GitHub
@markmoxon Also BeebDis which dissasembles 6502 .bin files into BeebAsm format .asm files.
https://github.com/prime6809/BeebDis
GitHub - prime6809/BeebDis: 6502 Disassembler meant as a compliment to BeebAsm

6502 Disassembler meant as a compliment to BeebAsm - prime6809/BeebDis

GitHub
@dbolli Yeah, I started out with BeebDis, but py8dis is my disassembler of choice now. It’s brilliant, much more flexible than BeebDis. https://github.com/ZornsLemma/py8dis
GitHub - ZornsLemma/py8dis: A Python-based programmable static tracing disassembler

A Python-based programmable static tracing disassembler - ZornsLemma/py8dis

GitHub
@markmoxon Ooh, thanks, I must investigate and test on some of Tricky's (Richard Broadhurst) 6502 Beeb code 👍