More progress on ArchViz in bevy. Furniture, reflections, UI, plan-toggles and slightly sharper lightmaps

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@Naxela Looks great! What are you working on?
@Shatur thanks! - this is just a quick 3d architectural plan visualisation, but I'm hoping to extend it to be on the scale of an airport in the future
@Naxela awesome! are you constructing things in bevy, or importing via some external format?
@sleepytea Hi, everything is modelled/textured/lightmapped in Blender and then exported as gltf. The lightmaps are then reapplied to gltf objects based on a json list