More progress on ArchViz in bevy. Furniture, reflections, UI, plan-toggles and slightly sharper lightmaps

#Bevy #bevyengine

@Naxela awesome! are you constructing things in bevy, or importing via some external format?
@sleepytea Hi, everything is modelled/textured/lightmapped in Blender and then exported as gltf. The lightmaps are then reapplied to gltf objects based on a json list